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Martin Sawkins

Game Industry Art Director
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Category Archive: Art-Direction

Post related to Art Direction

Homeworld 3

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Working as the publishing art director on Homeworld 3 was a relatively easy task as BBI created Homeworld […]

Posted on July 31, 2024July 31, 2024 Art-DirectionGame Art DirectionOutsource Direction

RKGK Rakugaki

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Concept art to help sell a more functional and believable world. Art direction image to get away from […]

Posted on July 30, 2024 Art-DirectionGame Art DirectionOutsource Direction

Homeworld Mobile

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I was the publishing art director for Homeworld Mobile, providing feedback on all visual elements. Here’s small selection […]

Posted on July 30, 2024July 30, 2024 Art-DirectionGame Art Direction

Favela Style Guide

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Style guides for the Favela area in Revolution.

Posted on December 19, 2023December 19, 2023 Level Art Direction

Level Art Direction

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Level art direction is undertaken after the game art direction has been nailed down, and I use my […]

Posted on August 16, 2017August 18, 2017 Art-DirectionLevel Art Direction

Outsource Art Direction

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Outsourcing, the holy grail or waste of time, that is the question sometimes asked.  Outsourcing can be a […]

Posted on August 14, 2017August 18, 2017 Art-DirectionOutsource Direction

Game Art Direction

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When I first start a new project I like to pitch multiple visual directions to the team, to […]

Posted on August 10, 2017August 18, 2017 Art-DirectionGame Art Direction

Aliens

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One of the tasks that sometimes falls onto the Art Director if neither the publisher or the in-house […]

Posted on August 10, 2017August 18, 2017 Art-DirectionMarketing

3 Thumb Island

Posted on August 8, 2017August 18, 2017 Art-DirectionGame-DesignMarketing

Furious 4 Intro

This is the teaser trailer for the final version of Brothers in Arms, the Furious Four, I had […]

Posted on August 8, 2017August 18, 2017 Marketing
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