Martin Sawkins August 11, 2017 Concept-Art, Environment Design Environment Design A collection of my environment concepts for a variety of game projects. The nuclear facility at 3 Thumb Island. Gigantic alien ‘mass’ that miraculously appear on the Martian plains. Matte painting for a medical game. Environment design for the Weigh Away game. A building I created for an AR demo. An environment concept for Stuntman2, created with pen and paper. A quick design for a subway used as a safe space after the apocalypse. Background painting of study for an indie game. A smoky concept for a steampunk city. Concept for the presidents residence for the Revolution game. Share this:Click to share on Twitter (Opens in new window)Click to share on Facebook (Opens in new window) Related