A collection of my environment concepts for a variety of game projects.
The nuclear facility at 3 Thumb Island.
Gigantic alien ‘mass’ that miraculously appear on the Martian plains.
Matte painting for a medical game.
Environment design for the Weigh Away game.
A building I created for an AR demo.
An environment concept for Stuntman2, created with pen and paper.
A quick design for a subway used as a safe space after the apocalypse.
Background painting of study for an indie game.
A smoky concept for a steampunk city.
Concept for the presidents residence for the Revolution game.
Related