'his talent and abilities are second to none'
Sam, Houser, VP Development, Take 2.
1986 One of the youngest to receive High Commendation from the Royal Society of Arts. 1989 Selected for Aram International Design Exhibition. 1992 Art lead on the World’s first location based virtual reality fantasy role […]
'....one of the best art directors in the international video game industry....'
Cindy Armstrong, Director, Nintendo.
My career has spanned over 25 years and I have developed games for the following platforms; C64, SNES, Genesis, PC, Mac, LB Virtual Reality, 3DO, Jaguar, Saturn, Virtual Boy, N64, Game Cube, PS1,2,3,4, XBox,360, One, […]
'....Martin is a great art director and team player. we worked together on several aaa projects at gearbox.'
Aaron Thibault, Development Director, Gearbox.
I am a game industry veteran with over 25 years’ experience, 23 of them in art leadership positions as either studio or project art director. I have developed games for the majority of gaming platforms […]